Game Network

University of Miami

the U logo

January Event:

Global Game Jam >>

February Event:

Filmgate Interactive >>

Video Games Club >>

Department of Computer Science

Games and Graphics Track >>

Cinema & Interactive Media

Minor in Game Design >>

MFA in Interactive Media >>

November Event:

International Games Week >>

February Event:

Filmgate Interactive >>

Library Games Page >>

Richter Digital Media Lab Games Collection

Use the left and right arrow keys to move



International Games Week >>


Global Game Jam >>


Filmgate Interactive >>


Video Games Club

The purpose of Video Games Club is to gather people who are interested in video and tabletop games. Members will gather in order to socialize and discuss their interests with others who share their interest in video and tabletop games. They can also practice and compete with one another through the club. We want to spread the knowledge and skills of video and tabletop games to new and veteran players alike. We shall strive to represent the University of Miami while making efforts to impact and expand the South Florida gaming community.

Contact: Nikhil Delahaye

International Game Developers Association
UM Academic Chapter

The International Game Developers Association (IGDA) exists as a global network of collaborative projects and communities comprised of individuals from all fields of game development – from programmers and producers to writers, artists, QA and localization. They bring together developers at key industry conferences, in over 90 Chapters and in Special Interest Groups (SIGs). IGDA University of Miami Academic Chapter connects game developers, promotes professional development, and advocates on issues that affect the developer community.

Contact: Laura Kurtzberg


Information about the Digital Media Lab's video game and video game console collection can be found here:
Richter Digital Media Lab Games Collection

Library Contacts:

DML Manager - Vanessa Rodriguez
Games Curator - Bobby Green


College of Arts and Sciences

Department of Computer Science

School of Communication

For more info about games at the School of Communication, contact: Clay Ewing



CIM310 - Intro to Game Design
Explore game design through non-digital games.

Level Design

CIM471 - Social Impact Games
Explore the use of games as a communication tool for social good and create game-based interventions.

Critical Studies

CIM394 - Game Studies
A study of games, the act of playing them, and the players and cultures surrounding them.


CSC329 - Intro to Game Programming
Learn fundamental programming issues in game design and develop a functional game.


CIM394 - 2D Character Design
Create your own 2D characters from concept to usable assets for games and animation
CIM550 - 3D Character Design
Theory and practice of 3D character design, modeling, texturing, rigging and animation.

Team Based Projects

CIM594/721 - Game Development Studio
Work in teams to create your own game.